1- Halo 4 Spartan Ops Cinematics. I was in charge of the rigging, skinning and maintenance of all the 5 Spartans. They existed in 3 versions : Undersuit, Techsuit and with Armour (15 characters). I ve done the joint positioning for 2 of them, using and extending the in house autorig. Then I took care of the skinning, helper joints, extra modules for the face, hair. Extended some tools for pose based deformation. Armour system in Maya with Ik and constraints to avoid collisions.